

Not so in Borderlands 2, where enemies bob and weave around your attacks and have a supernatural awareness of exactly how much health you have left. Enemies in Borderlands 1 could all be defeated by the universal "walk backwards and shoot a bunch" technique. And yes, those are both things I had to do with the original Borderlands.įinally, the artificial intelligence got a significant overhaul in Borderlands 2.

I didn't have to reconfigure my router or use any third-party software to start playing with friends right away. The co-op multiplayer on PC works directly through Valve Software's Steam platform and boy, what a relief this is. I didn't notice any immediate differences in-game, but it made me feel like I was always accomplishing something. Completing certain challenges in Pandora - the world of Borderlands 2 - earns "badass tokens" which are redeemed for small, but noticeable, bonuses to stats like reload speed or shield recharge. One of the new hooks that I appreciate is the "badass" system: a way to reward a long tenure in Borderlands 2 and experience with multiple characters. Aside from slightly altering the abilities of each character to make them more well-rounded (you can do more than just snipe as the assassin character, for instance), not much has changed in Borderlands, gameplay-wise.

Borderlands 2 keeps the core gameplay of "shoot dudes, take loot" completely intact from the original.
